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L4 - Leichtjäger

Battlefield 2142 is one of my favorite games and I have always wanted to design a vehicle that could fit into its universe.
My main goal was to design a light mecha (compared to the L5) keeping the EU faction original art style and feeling but with extra details.
I also wanted to use Substance Painter in order to find out if it can be useful in a concept art process. It turned out it was not the most efficient way but if you have some extra time it can surely deliver amazing textures and renderings.