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Mathieu Chevalier
Mathieu Chevalier
Senior Concept Artist
Montréal, Canada

Skills

Concept ArtIllustrationEnvironment DesignCharacter DesignMarketing IllustrationLogo DesignTeam Management3D Modeling3D Animation

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
InDesign
InDesign
Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Unity
Unity
NDO
NDO
Marvelous Designer
Marvelous Designer
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Painter
Substance 3D Painter
Keyshot
Keyshot

Productions

    • Video Game
      Marvel's Guardians of the Galaxy
    • Year
      2021
    • Role
      Senior Concept Artist
    • Company
      Eidos Montréal
    • Video Game
      Steel Division 2
    • Year
      2019
    • Role
      Concept Artist & Lead Artist
    • Company
      Eugen Systems
    • Video Game
      Steel Division : Normandy 44
    • Year
      2017
    • Role
      Concept Artist
    • Company
      Eugen Systems
    • Video Game
      Battleship
    • Year
      2016
    • Role
      Assistant Art Director
    • Company
      Ubisoft
    • Video Game
      Monopoly Plus - Family Fun Pack
    • Year
      2014
    • Role
      Assistant Art Director
    • Company
      Ubisoft
    • Video Game
      Trubadurr
    • Year
      2015
    • Role
      Game Artist
    • Company
      Isart Digital

Experience

  • Senior Concept Artist at Eidos Montréal
    Montréal
    December 2018 - January 2024

    I have produced high quality environment concepts for Marvel's Guardians of the Galaxy and an unannounced game. As my process involved heavy use of 3D, I worked closely with the environment team, providing them with many assets and helping them build the game faster.

  • Concept Artist at Eugen Systems
    Paris, France
    January 2016 - August 2018

    I have produced environment and character concepts as well as high quality illustrations for several games, such as Steel Division: Normandy 44 and other unannounced projects using both 2D and 3D softwares.

  • Assistant Art Director at Ubisoft
    Montreuil, France
    March 2013 - September 2015

    I have worked closely with the Art Director and produced a lot of early concept iterations for numerous casual games like Monopoly Plus, Battleship or Assassin’s Creed Chronicles. I have also worked on visuals for the marketing (Key Art, Logos).