I have produced high quality environment concepts for Marvel's Guardians of the Galaxy and an unannounced game. As my process involved heavy use of 3D, I worked closely with the environment team, providing them with many assets and helping them build the game faster.
I have produced environment and character concepts as well as high quality illustrations for several games, such as Steel Division: Normandy 44 and other unannounced projects using both 2D and 3D softwares.
I have worked closely with the Art Director and produced a lot of early concept iterations for numerous casual games like Monopoly Plus, Battleship or Assassin’s Creed Chronicles. I have also worked on visuals for the marketing (Key Art, Logos).