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L4 - Leichtjäger

Battlefield 2142 is one of my favorite games and I have always wanted to design a vehicle that could fit into its universe.
My main goal was to design a light mecha (compared to the L5) keeping the EU faction original art style and feeling but with extra details.
I also wanted to use Substance Painter in order to find out if it can be useful in a concept art process. It turned out it was not the most efficient way but if you have some extra time it can surely deliver amazing textures and renderings.

Mathieu chevalier render
Mathieu chevalier l4 render
Mathieu chevalier l4 render alternate camo
Mathieu chevalier l4 render details
Mathieu chevalier mechathumbnails 5bis